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Update

Update 8/28/2018

Thanks to everyone who has played the game so far and for all of your feedback.

-Player is always located in proper position for cut scenes

-There has been an update to environment lighting

-Releasing the trigger now lets go of doors and drawers as well as lets go while climbing

-Interactive objects no longer collide with environment

-Lazer pointer added to start menu controller to make selecting buttons easier

-Oculus controller now added to start menu and Oculus controller instructions added if player is using a rift

-Start menu is now proper height for Oculus

-Oculus users can now pause the game.

-Button added to pause screen so player can quit to main menu

-Standard melee weapons now have same effect on Enemy AI as the gun.