Update 8/28/2018
Thanks to everyone who has played the game so far and for all of your feedback.
-Player is always located in proper position for cut scenes
-There has been an update to environment lighting
-Releasing the trigger now lets go of doors and drawers as well as lets go while climbing
-Interactive objects no longer collide with environment
-Lazer pointer added to start menu controller to make selecting buttons easier
-Oculus controller now added to start menu and Oculus controller instructions added if player is using a rift
-Start menu is now proper height for Oculus
-Oculus users can now pause the game.
-Button added to pause screen so player can quit to main menu
-Standard melee weapons now have same effect on Enemy AI as the gun.