Hello everyone,
it's been a while since the last post and even longer since we released the last update – the reason for this is that the "Museum Tour Update" we're currently working on takes us longer than expected. One upside is that one important step was to optimize the graphics again and get them ready for the reactor building to be explored from all angles. Since this step is done now, we're releasing it as our latest update, named "Build 57". Once the update is installed, you will notice that there are now lots of paint splats in the room, which gets the game's environment even closer to our concept artworks and lends an even more arcade-game like flair to the game.

While giving the reactor room a makeover, we improved geometries and textures as well, so you should get even better performance and less aliasing now. At the same time we fixed some bugs, one of which even had the potential to keep the game from starting in very rare instances – so if you had any trouble of that kind, please feel free to try again :-)
And to further shorten the wait for the "Muesum Tour" a bit, we've recently put together a video that delivers a glimpse of the new feature, still decked out with placeholder museum boards:
https://youtu.be/wEDY_vpIWb0
To get some more people on board the Rainbow Train, we've started another weeklong discount where the game will be available for 60% less – tell your friends so they can also start grooving to the Rainbow Synthwave Soundtrack and throw some of those tasty-looking chroma balls :D
[edit:] in the meantime, we have upgraded the game to Build 58, another little shader update :-)