1) You will find a more usable starting character selector map. At the moment you can't change the character face but we can implement it very quickly if you want.
https://www.youtube.com/watch?v=N5tLPU1xxh4
2) Fixed a bug with building system with stairs. When placed, due to the fact that you couldn't build a floor over a stairs, you couldn't also place walls, because walls will check for a floor so we allowed the placement of the void ceiling floor module for the elevator over a stair:

In this way you could place walls. Models of the stairs will be replaced in next updates.
3) Also changed some building placement error messages that were misleading or wrong and checked for other minor problems
4) Added a new crafting item: the storage crate. It's under crafting mode and if you craft one of these, when dropped on the ground (you don't need to use it, just drop on the terrain) you will create a storage crate that allows items to be stored (and saved). So you can left some of those crates all around and use the items inside in case of necessity.
This item will be followed by many other things you will be able to craft and leave around the worlds like flags, signs, lights etc and everything is saved and respawned when you play again with that character.
5) Added the possibility to drop items from rovers when driving so, if the storage is full of unuseful items you can free some space and keep driving.
6) Fixed the moonrover (the 6 small wheels one) that now can set the suspensions strength (angle can't be setted on this rover) to allow drilling.
7) Fixed equipment slots and inventory icons and added the possibility to quickly split item stacks in half within character inventory. Also updated the graphics of the inventory panel and the tooltips.

8) Other fixes
