1) Jupiter's Moon Io is back with new textures:

2) Skeleton effect on hit is back:

3) Fixed a problem with weapon that wasn't returning to the previous selected camera after going into "scope" mode
4) Fixed a problem with moons or planets appearing in the sky with a background in 9.0
5) Fixed the possibility to enter a vehicle with a weapon or to use build mode when using weapon to avoid problems
6) Changed character creation a bit

7) We are trying to reduce head movement that was too accentuated so we modified the animation speed when not moving (no weapon idle only at the moment) but it's just experimental, if it's ok for our users we will extend this to weapon aiming in a very short time.
8) Added Nvidia Ansel photography plugin support for taking in game pictures: UE4 Nvidia Ansel Overview

If you have an NVIDIA SUPPORTED GPU you can take 360° screenshots, position the camera etc by pressing ALT+F2 and ESC for closing the menu.
9) Changed vehicles hud and added a button to exit vehicle instead than pressing a key (the key to exit vehicle is still working)
10) other minor fixes.
Concerning loading times we noticed that the first time a map is opened requires more time to load and due to the fact that the engine doesn't support anything to work when loading a level you could experience a few minutes of black screen. Anyway, if you wait, it loads the level and next time you go there it will take less time to load.
We suggest to use the game on SSD drive if you want really quick loading, anyway we will check for some way to speed up the loading of open world maps because, at the moment, all levels are loaded at the beginning of the game and this is taking some time with a common Hard disc drive.
