We made a lot of bug fixing:
1) fixed Missing Building hud informations when placing structures: Now, if there is a problem with placing a structure there's a clear and visible message.
2) Fixed all Doors: Now all doors are automatic and will close after a while. This is needed for letting ai walk around
3) Fixed friction of rover's wheels on ground. There was a lot of sliding that now is reduced.
4) Fixed "blinking" rocks all around...
5) Fixed generators that were not explaining what was the issue (no connection or no materials etc)
6) Fixed space elevator hud not clickable. (anyway the space elevator is still very work in progress and will be changed.).
7) Fixed Weapon aim mode, right mouse button wasn't good to use due to the yaw control so now it's "Left Alt" + "Right mouse button".
8) Fixed the interaction widget of parts continously refreshing to reduce performance costs and usability. Now, if you right click on a building part or a vehicle it will display the widget for interacting with that object.
9) Fixed Damage on falling that was dealing damage on time, now all the damage of the fall will be applied in one time.
10) Fixed Door stealthing (turning transparent) when working. Only the door frame will become transparent when the character isn't visible.
11) Fixed the speed of character on Venus.
12) Fixed ik foot system bug that was causing leg moving to fast and imprecisely.

And other fixes.
Gamepad controller implementation is postponed but we are working on it.
