
Visual update for shield and energy flow, now you can see at a glance what is working and connected properly.
It has been sometime since our last update, implementing this visual update took longer than expected, so we decided to pick up the pace!
From this update onward, we will only post announcement when the stable branch is updated.
The experimental branch will be updated more often and more unstable. Opt-in at your own risk.
1.16 changes
- Added rocket explosion
- Improved shield rendering
- ShieldGenerator can now be overcharged
- Changed cannon hitFX
- PowerBettery light change according to charge level
- Power line light change according to network power level
- Socket extension show energy flowing visually
- Stabilizer and Injector show energy flowing visually
- Fixed sniper not shooting at target behind shield
1.17 changes
- Fixed freeze when deleteing overcharge network with multiple endpoint
Save from old version will break, please start a new game
