Toys and magic items:
- Emerald Staff: used to move emeralds and emerald infused material by levitation
- Copper Stopwatch: slows down time for 16 seconds
- Sapphire Staff: shoots a blue fire bolt
- Crystal Staff: shoots lightnings that damage an enemy
- Ruby Staff: slows down time for an enemy while used
Ore veins and mining:
- Mined with hammers
- Currently only used to exchange for toys or fiscal gold in the gem exchange. Or as a puzzle element (emeralds)
- Coal, iron, copper, proper gold, ruby, crystal, emerald, sapphire
Bushes:
- Destroyed with swords or by uprooting
- Occasionally drop coins
Bomb Walls:
- Destroyed with Fire Flasks
Retroactive changes and bug fixes:
- Updated grip angles for vive controllers
- Iron Mines simplified and turned into a mining location foremost
- Sledgehammer now received in the Iron Mines or bought from the weapons merchant
- Sledgehammer puzzle elements in the Mountaintop Dungeon replaced with emerald locks and the Emerald Staff
- Saving now requires "save and quit" or walking to a Save Platform to prevent fast travel without using the Greekfire Flasks
- Some treasure chests now give ores instead of mostly fiscal gold
Trivial:
- Game shouldn't ask for firewall access anymore
- Removed an excess empty Soul Gem platform from the Iron Mines
- Some other minor things
