Civil War Scenario
Civil War emerged from our desire to create a scenario where North American states are thrown into a full-scale conflict. We started with the BG USA tutorial map but wanted to shift the focus entirely to North American states. To achieve this, we scaled the map up and reduced the presence of non-American nations as much as possible. However, due to geographical constraints, we included a few Canadian and Mexican nations, such as Ontario and Jalisco.
Our goal was to capture the chaos of a civil war, so we made every state playable, with all research unlocked from day one, creating a fast-paced and intense gameplay experience. To give players a chance to strategize before conflict erupted, we introduced a 24-hour peace timer. We also put extra focus on mountainous terrain by limiting connections, making these areas harder to traverse. This created natural defensive borders that offered players a stronger defensive approach.
We replaced the standard Motorized Infantry with Mechanized Infantry as starting units, giving the scenario a more modern feel and offering players stronger, more resilient units to defend their territories early in the game.
