
Hello everyone! We are currently testing the next batch of fixes that are planned to be released by the end of next week. From now on, testing of each patch will be extended by a couple of days to ensure better quality builds are released.
Patch #3 aims to address major issues like a player’s personal locker in the Vulture’s Nest rebooting and causing items to disappear, the Antique Shop loop and many other bugs including:
Quest fixes
- Crass (key character) can be killed during the "Provocation" quest.
- The "Final Station" quest doesn’t activate.
- The mission "Child’s Play" is not added to the journal after talking with a quest giver.
- "The Masquerade Massacre" quest doesn’t progress
- A quest item doesn’t disappear after completing "Hot Blooded" quest.
- Game crashes during the mission "A Simple Job".
- The Antiquarian doesn’t let the player go to the Seaside after getting all of the necessary items.
- Gosp gets stuck in doors and can’t kill Zerden.

NPCs
- Can’t talk to Captain Riebel in the “Bypass” location after Ditt and the player fix the generator.
- Ridosh attacks everyone in the Square of Glory.
- Gosp talking to the player while not being around anymore (House of Zerden).
- Game crashes while talking to The Dowel.
- Tanaber dialogue error.
- Dialogue with Genaro starts unexpectedly after transferring to the Salt Wasteland location.
- Valk causes somnic damage in the Crematorium.

Locations
- Random encounter from "A Simple Job" mission occurs after exiting all the other locations on the global map.
- No way to exit a few random encounter locations (Hobo With Shotgun etc.).
- Combat is not available when entering the Technical Unit random encounter for the second time.
- Player character gets stuck in the sectors of certain locations.
- Player character falls under the game level while using the elevator in "Customs Authority".
- Player character falls under the game level at the “House of Zerden”.
- Player character gets stuck in the opening doors at “Reservation D-106”.
- No way to enter an anomaly zone in “Reservation D-106”.
- The light effects don’t work properly in the final location.
- No way to exit the tube tunnel in the “Antique Shop”.

Misc
- Game freezes connected with memory leaks and level generation.
- Horizon Crykk item used without animation.
- Inability to get all of the achievements.
- Somnic dogs occasionally turn invisible after loading a game level.
- Sounds tied to certain objects don’t change in volume depending on distance to said object.
- Absent maps for some locations (Checkpoint B-10/2, Military base, Adaptation Block, Vulture’s Nest, Bypass, Urb Perimeter and Technical Tunnels).
- The message regarding the forced stop for an inspection disappears during "A Simple Job" quest if the player does nothing.

Just like with the previous patch, the list is not final and is subject to change and expand further. Stay tuned for more details coming next week.
The Deluxe Set gets updated!
This Friday, we will be adding the last piece from the currently announced list of items in the Deluxe Set - the comic book:

Delve into the story of Thyper - the infamous mercenary also known as the Bane of Mills, whom you might remember from the Prologue chapter of INSOMNIA: The Ark. This issue of the comic contains 20+ pages packed with action and backstory that introduce readers to some of the key characters that appear in the actual game. Who are they? What is the motivation behind their actions? There’s only one way to find out…

Other than that, we will also be updating the game’s OST archive with a .flac version for those of you that prefer lossless music formats.
Important notice regarding the Deluxe Set
Since we are delaying the release of the comic book by 1 day, the Deluxe Set giveaway will continue until Monday (October 15th) and not tomorrow (October 11th), as originally planned. This should give players ample time to make sure they’ve got the deluxe content (art book, OST, comic book) copied from C:\Program Files (x86)\Steam\steamapps\common\Insomnia The Ark\Insomnia_v2\Content to another location on their hard disk before these items are gone from their original folder.

Please keep in mind - to keep access to the in-game bonus armor set (Dalok's Jacket, Leggings & Pack, Eyon Helmet and Hansen Electric Saw) you need to take the equipment out of the locker where it was originally placed and move the items to any other safe storage place inside the game or equip it on your character.
Community Hub changes
Vault_13, our community manager, is in the middle of splitting English and Russian threads into two dedicated subforums to make it more comfortable and easy for everyone to chat and discuss the game in a language they are more comfortable with. We will soon be adding a FAQ section for both subforums to help everyone find the most common issues and ways of solving them.

If you have any other ideas on how we can improve the quality of player-to-dev and player-to-player communication in the Community Hub, feel free to let us know in the comments below!
ATTENTION! All in-game bonus equipment will stay intact for everyone (now, after 15th of October and in the future). It doesn't matter of you have them already or plan to start a new game - they will be available at the same spot. Currently we are talking to Valve support to resolve this situation in a way that will satisfy everyone. Thank you for your patience and understanding!
