Hello,
The game has been updated to fix a minor bug in the mesh merger and adds a few new thigs (see below).
For the next version, I will be adding in some of the ideology specific decorations as well as continuing work on tidying up and polishing current features.
Hopefully I will be able to have some more frequent communication as I'm now finishing up on some of the work that has taken up (too much) time recently.
- Ideology building texts (in english) updated.
- Ideology building descriptiopns added (in english).
- Info label added for zones not growing below certain levels of city population.
- Added conglomerates being angered if tax rates for hotels are too high (similar to how it is for industry and commerce).
- Fix for null ref. error in mesh merger.
