Hello,
There will be no devlog this week, as friday and saturday were holidays here in Sweden and I've taken some much needed time off. I have updated the game to fix some minor issues however:
0.62 -> 0.63
- Nighttime lighting added for density six, tier 1-5 residential buildings.
- Nighttime lighting added for density six, tier 1 commerce.
- Fixed flickering dust particle in land levels.
- Fixed shadow caster for 4th tier residential building.
- Fixed building selection frame in UI sometimes being bigger/smaller than it should be.
- Fixed round abouts missing from flat levels.
- Fixed buildings growing into monorails.
- Fixed S shape monorail piece missing from land levels.
- Fixed view for public transporation not showing color gradient.
- Fixed tall buildings being overlit when destroying them.
- Adjusted new buildings' texture import settings for performance.
