Using a consumable from the hand slots will now properly refresh on the Character panel.
Scrolls, enchanted runes (and similar items) are no longer attached to the 3D character's hands.
Non-stackable items will be reset in the game to have a value of 1 (some of them were stacked, like the torch for example).
The Map will now display some areas (like in the catacombs) that were previously not visible.
Bombs will display the correct damage info when the tooltip is shown.
Bombs will now correctly collide with the environment and creatures.
In the Inventory, items that don't have damage properties won't display damage values anymore.
Throw and projectile items won't appear in the crafting repair section anymore.
After reloading the game, the torch will now display the correct sprite when held.
The UI for the crafting station upgrade will now display the correct information if two stations are very close to each other.
If you leave an item in the slot on the dismantle panel or the enchantment panel, the item(s) will go back to your inventory when you re-open the crafting panel. If all the inventories are full, the items will drop on the ground, followed by a warning message.
Fixed a very rare situation where an item could still be visible in the crafting slot but couldn't be removed.
Gameplay Updates
Enchanted Runes with a bonus of resistance have been increased by +1.