Hello everyone,
It seems we've been lacking with the updates due to various changes in the team as well as other circumstances during development.
This has led to us postponing the Beta test by a few months, but we can assure you that we're working on delivering a stable beta build for everyone who signed up.
The games has come a long way throughout development with a lot of changes, which in turn has led to various aspects of code and design changing.
Some extra info regarding the game to expect when the beta launches:
- A pre-historic themed RTS with simple objectives: kill all opposition.
- Aggressive gameplay. While base building is a major factor, great rewards lie outside of your base.
- 2 Chieftains, many playstyles. Each chieftain offers a different start thanks to our Talent system, and depending on the choice of talents, will offer bonuses such as unique units or supportive auras.
- Straightforward gameplay. Many RTS games have complex systems that are not everyone's cup of tea and occasionally act as a barrier for people wanting to explore the genre. We aim for beauty in simplicity, with a consistent "combat triangle" system and other streamlined RTS mechanics. Easy to pick up and fun to master.
We thank you for your continued interest in the project, as well as your patience regarding the delays.
Kind Regards,
The Warcave Team