Developer postOriginal post (opens in a new tab)

Beta Patch 0.9.25

Controls

  • Selection Modifiers now also work when clicking on units in the Bottom Bar rather than only the Group Buttons.
  • Having the cursor outside the window will no longer move the camera.
  • Double tapping the control group button will now snap to the nearest unit / building.

Gameplay

  • A Tutorial scenario has been added! This is aimed for new players to learn the ropes of playing Warparty.
  • Starting Farms have been moved closer to the Settlement.
  • Starting Villagers are now positioned away from the Chieftain for easier initial selection.
  • The delay between a movement and idle animation to an Attack animation for the Triceratops Rider has been reduced by 25%.
  • Building a Storage Hut / Storage Pit will assign the Villagers to work the resource it was built closest to rather than just find Crystals.
  • Villagers will no longer attack nearby enemies unless provoked.
  • Selecting a Health related Talent that affects units will no longer fully heal those units.
  • You can now send Trade Caravans to your Allies’ Settlements.

Bugs

  • Fixed a bug where Medics would not find new targets to Heal.
  • Fixed a bug where T-Rexes would attack dead units.
  • Fixed a bug where the “Worker Food Boost” and “Worker Crystal Boost” upgrades did not always increase the gathering speed.
  • Fixed a bug where Damage over Time Effects wouldn't always be applied.
  • Fixed a bug where the Harvest Power would not increase the gather speed of Villagers.
  • Fixed a bug where Chieftains did not receive a Health Bonus when selecting a Tier 2 and Tier 3 Talent.
  • Fixed a bug where Trade Caravans would not completely drop off their Crystals.
  • Fixed a bug where the Frost Elemental slowdown effect would stay permanent if it was killed and belonged to the client.
  • Fixed an issue where Crtl + Click to select all units wouldn’t work when the unit was already selected.
  • Fixed an issue where you couldn’t tab through different unit types in your selection.
  • Fixed a bug on the client where upgrading units to new types would not properly update them in te queue to their upgraded versions.
  • Fixed a bug where the amount of villagers assigned to a resource would not update in the tooltip for Clients.
  • Fixed a bug where units would rotate 180 degrees when arriving at their location.
  • Fixed a bug where some units would continue to circle each other.
  • Fixed a formatting issue that incorrectly displayed the effect of the “Thunder” power for Mika.
  • Fixed an incorrectly linked entity in the Wiki that caused Char’s Minions to have Mika’s Villager’s tooltips.
  • Tooltips in the Wiki should now update their localization properly.
  • Fixed a bug where Ping in the Lobby would not update properly.
  • You can no longer change teams or factions when the countdown is initiated in the Lobby.
  • Fixed an issue where meshes of Crystal would not be rendered properly.
  • Fixed a rendering issue where feathers on certain buildings would appear as white planes.
  • Fixed a bug where the camera would freeze.
  • Corrected an incorrect tooltip for the Fire Warrior.

Miscellaneous Improvements

  • All units are now 10% larger.
  • Crystal nodes are now 25% larger. They still contain the same amount of Crystals.
  • The Move Command sound effect isn’t as loud anymore, plays slightly faster and has a delay when spammed.
  • The Attack Command sound effect isn’t as loud anymore and has a delay when spammed.
  • The Gather Crystal Command sound effect isn’t as loud anymore.
  • The Building sound effect will now play when placing a building rather than just when repairing.
  • A sound effect has been added for placing a Rally Flag.
  • Placing a Rally Flag on a Crystal or Farm will play the Gather sound effect for that resource as extra confirmation that it is placed on that object.
  • Placing a Rally flag on a unit or building will now flash the entity with a highlight.
  • Giving an Attack Move command will now also play the Attack Command sound effect.
  • New PFX were added for some of the new Powers.
  • New icons were created for the “Sharpened Weapons” and “Toxins” upgrades.
  • The Main Menu has been updated and divided in “Single Player” and “Multiplayer”.
  • The wiki has been updated to properly show the difference between Movement Speed and Attack Speed.
  • Wiki now shows the Power cost for the Chieftain Powers.
  • The text in the dropdown for AI difficulty has been enlarged for better readability.
  • The Kick button in the Lobby has been replaced with a red cross for better Localization.
  • The snow and grass textures have been updated to show less tiling.
  • Various animations for Char’s characters have been polished.
  • More units have improved Team colour masks.
  • Units now rotate slightly more smoothly.
  • The AI has been improved to make better decisions on which Crystals to try and gather first.
  • AI has been improved for 2v2 situations.