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Observer Mode and Achievements - Patch 0.10.19
Gameplay
- A first version of Observer Mode is now available. We're still refining the whole implementation as we go, but the base version is functional.
- Achievements are now available!
- A progress bar has been added for Shrines to better indicate how close you are to capturing it.
- Lava Elemental “Super Nova” explosion damage increased from 50 to 75.
- Lava Elemental “Super Nova” will now give +1 Movement Speed instead of setting the Movement Speed to 4.
- Lava Elemental “Super Nova”, the +25 Armour it grants persists for an additional 3 seconds after the explosion occurs.
- Sabertooth Assassin “Assassination” Attack Speed effect increased from +75% to +100%.
- A notification will now play when your Chieftain dies.
Bugs
- Fixed an issue where some post-processing effects were applied twice, resulting in blurry visuals and loss of performance.
- Fixed a bug in the keybinding window where it would report conflicts for certain keybinds incorrectly.
- Fixed a bug where the “Lock Cursor” setting would only work after reapplying and confirming the setting.
- Fixed a bug where certain units would stop moving after being upgraded.
- Char’s Go’n Totem now has a selection circle like all other buildings.
- Fixed a bug where the Dark Shaman could cast Torment on buildings.
- Fixed a bug with the Lava Elemental where the explosion would also damage friendly units.
- Fixed an incorrect setting for the Font on the “Easy” Button for Survival Mode.
- Fixed a bug where neutral Wild Dinos would attack buildings near them without being provoked.
- Fixed a bug where rally points from the Go'n forge could not be set on units.
Miscellaneous Improvements
- Char and Mika have received visual improvements to stand out more amongst other units.
- The size of the Golem has been increased to stand out more.
- The Meteor power’s visuals have been tweaked to be more impressive.
- Voicelines will now play when selecting units through Control Groups.
- The cooldown for voicelines is no longer reset when switching back and forth between different unit types.
- Talents and Chieftain bonuses are now displayed as banners when selecting them.