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Observer Mode and Achievements - Patch 0.10.19

Gameplay

  • A first version of Observer Mode is now available. We're still refining the whole implementation as we go, but the base version is functional.
  • Achievements are now available!
  • A progress bar has been added for Shrines to better indicate how close you are to capturing it.
  • Lava Elemental “Super Nova” explosion damage increased from 50 to 75.
  • Lava Elemental “Super Nova” will now give +1 Movement Speed instead of setting the Movement Speed to 4.
  • Lava Elemental “Super Nova”, the +25 Armour it grants persists for an additional 3 seconds after the explosion occurs.
  • Sabertooth Assassin “Assassination” Attack Speed effect increased from +75% to +100%.
  • A notification will now play when your Chieftain dies.

Bugs

  • Fixed an issue where some post-processing effects were applied twice, resulting in blurry visuals and loss of performance.
  • Fixed a bug in the keybinding window where it would report conflicts for certain keybinds incorrectly.
  • Fixed a bug where the “Lock Cursor” setting would only work after reapplying and confirming the setting.
  • Fixed a bug where certain units would stop moving after being upgraded.
  • Char’s Go’n Totem now has a selection circle like all other buildings.
  • Fixed a bug where the Dark Shaman could cast Torment on buildings.
  • Fixed a bug with the Lava Elemental where the explosion would also damage friendly units.
  • Fixed an incorrect setting for the Font on the “Easy” Button for Survival Mode.
  • Fixed a bug where neutral Wild Dinos would attack buildings near them without being provoked.
  • Fixed a bug where rally points from the Go'n forge could not be set on units.

Miscellaneous Improvements

  • Char and Mika have received visual improvements to stand out more amongst other units.
  • The size of the Golem has been increased to stand out more.
  • The Meteor power’s visuals have been tweaked to be more impressive.
  • Voicelines will now play when selecting units through Control Groups.
  • The cooldown for voicelines is no longer reset when switching back and forth between different unit types.
  • Talents and Chieftain bonuses are now displayed as banners when selecting them.