
Completed the first version of the projectile throwing attacks and the weapon animations, currently it's a rough prototype, in time going to refine each weapon types' animation
Ring of Armor and Ring of Resistance are now available from Mr. T now (thinking of renaming 'Mr. T' to 'Cole' by the way)

New skill images are ready too, going to integrate the new skills on Week 35
Jayson is working on some map improvements and new/better projectiles for different weapons

A big thanks to the Discord community for continually helping the development:

Thoughts:
This new animation system sparked a lot of new ideas related to weapon and attack speeds, some weapons could be slow to engage, some projectiles could be slow to reach their target (variable delay based on distance) - At one point, thinking of adding a delay logic to attacks (currently it's all instant) - but hopefully not on Week 35 - better concentrate on other aspects for a while
Other Changes:
(Both thanks to egehanhk on Discord)
- Fixed a monster movement logic issue that made them disappear
- Fixed Cupid Bow's Promise responses and ping calculations