
About:
The first patch after steam release is here! And of course its focus would be bug fixes, I worked hard during this week trying to fix every reported bugs fast as possible. But also some minor design changes to make the game more friendly to new players, also according to suggestions;
Bugfixes:
- Fixed a bug with Battles regard to PVE fights restarting after the first attack.
- Fixed more spelling errors at Tips, and outdated information.
- Fixed a bug with crafting system, where it consumed an extra material.
- Fixed a bug at a walk able cliff at Heracles.
- Fixed a bug toward starting an active training right after finishing a rest could bug you.
- Fixed a bug with tree stumps
- Fixed a bug with Kappa skin colors going blue after creation
- Fixed a bug where people could see angel leaps effects, without having spiritual vision
- Fixed a text error regard to learning traits for classes always saying you needed 100 SP, when it actually varies from 100-300
- Fixed a bug where a removed skill "bakery" was still learn able, now breads are made through crafting system.
- Fixed a bug toward dropping decimal amounts of food.
- Fixed a bug where you could walk while shopping/crafting.
- Fixed some bugs toward farming.
- Fixed a typo with searching seeds skills
- Fixed a typo at masters training style skills
- Fixed some battle bugs toward the Monkey King skills
- Fixed a bug that happens when a NPC kills each other.
- Fixed a typo at Northern Nuts name
- Fixed a bug where spiritual beings real body turned visible when using Dream World.
- Fixed a bug where lethal mobs RPing with other NPCs.
- Fixed a bug with NPC shop's help button.
- Made a shield to a bug where players could randomly lose their name.
- Fixed a critical bug with the skill Thunder Wave.
Gameplay Changes:
- Increased Intelligence gains for Study Training Method.
- Reduced the required Intelligence to Self-Learn Recipes as a civilian.
- Nerfed small animals status by 50%.
- Changed Demon's Teleport return point in Underworld to the Hall of Judgments.
- Added a new small animal: Fox
- Added a new small animal: Rabbit /2 colors
- Added a new small animal: Raccoon /2 colors
- Added a new small animal: Squirrel /2 types
- Added a new small animal: Porcupine
- Some small animals now drops leather.
- Some small animals drop a vegetable.
- Reduced the early-game difficulty of the map: Asgard.
- Reduced the early-game difficulty of the map: Desert.
- Its now possible to create repeated Recipes with the Study Training Method.
- Added new custom architecture: Mill.
- Added a fullscreen mode. Press Esc to toggle it, or access through commands tab at the top of your screen!

In-game Roleplays
Will try to quickly mention the progression of the History of servers based at the screenshots uploaded in game. As its a great way to see how amazingly Azusa's history progresses naturally with its roleplays systems, allowing players really be part of the story.
In this featured scene, a group of Reapers were doing some bizarre rituals with demoniac creatures by the year 318.
Prophecies said that Hades vessel would be predicted by the return of Reapers walking on earth.
Meanwhile, a lot of things are happening around the world of Azusa! Physical and spiritually! Demons fighting Angels, The Grand Master of Heracles ordering the murder of a baby... A lot of mystery adventures starting, and some ending as lost wanderers dies in Deep Forests!
Final Notes:
If you want to know more about any topic, feel free to ask questions in commentary and I will explain them better! Thanks for reading till here, and hope to see you all in game!
If you want to know more about Azusa's Roleplay Systems read our Guides before playing, as this game tries to deliver something completelly different comparing to a normal mmorpg!
Also, visit our website! And view previous update logs!
