Source: Steam Community (opens in a new tab)

- fixed the heart of the mountain - it works once and can't deal critical damage
- Fixed perk fortune - added gold for summoned enemies
- Fixed a bug of the mechanical golem - no longer pushes players
- Fixed ring of lightness - no longer changes the spell flying distance
- The tooltip for the gamepad on the character selection window is fixed - it does not disappear when you enter the group
- the "swamp" ability is aiming when you use a gamepad
- item "strange mirror" changed - adds 20% to damage after rebound
- Fixed a bug with the exit from a form of a golem and a lizard, when the player is dead - the model was changed to the model of the player and the player stood on his feet.
- Fixed a bug with the ability "petrification" when the golem or lizard did not have a stone material
- Fixed bug with the effect of perk "time shift" - when in the form of a lizard or golem there was no glow of hands
- The visual effect of the "time shift" buff has been fixed - sometimes it was removed before the buff was dropped
- Fixed a bug - the map did not remove the line to the portals, if you move to the next level
- Fixed disappearance of the line on the map, when the gamepad selects a portal for teleportation
- Fixed distortion of Crystal Keeper's "Power ray"
- removed the selection of the slot when using the scroll of librarian, when the gamepad is not used
- fixed the closing of the spell book - now you can use the same key you opened
- Fixed bug - corpses of enemies flew through walls
- Fixed a permanent witch invisibility bug if using the portal during invisibility
- when applying a golem's potion or a lizard's potion, the player's name changes