- Level 3: Fix Coconut Cannon disappear on coconut impact.
- Level 6: Slow down first encounter with Skunk.
- Level 4: Move player to be closer to the beginning of the level.
- Level 7: Move player to be closer to the beginning of the level.
- Level 3: Pineapple health reload repositioned on platform.
- Comic 2 & 3: Extend time to view delay.
- Level 12: Repair missing tile to prevent player from falling into the platform.
- Level 8: Fix bug with of hotel monument allowing multiple visits for treasures.
- Level 9: Increase JumpSpeed to 450.
- Level 9: Move player further left to the beginning of the level.
- Level 12 Reposition ruby that was hanging in mid air.
- Level 7: Resolved bug in Runway Ghaut monument allowing multiple visits for treasures.
- Level 9: Repair missing tile to prevent player from falling into the platform.
- Main Menu overlapping with some different screen sizes.
- Level 12: Fixed an invisible skunk.
- Level 9: Fixed a couple of missing tiles.
- Level 6: Fixed a missing tile.
- All levels: The coconut cannon seems to have infinite ammo as long as you have at 3 coconuts.
- Level 7: Change the towers holding checkpoint flags to be ground versus platform.
- All levels: adjust day-and-night cycle to be attached to the camera versus the player.
- News and updates
- Stinky Snake
- Patch Notes - StinkySnake1.1.1
Source: Steam Community (opens in a new tab)
