
Hello cowboys,
It's time to introduce the story mode. As the name implies, this mode contains a little storytelling. I'm not a fan of movie-like storytelling and writing dialogue also is not what I'm good at. So how can I make the storytelling in a simply but nice way?
I got the idea from some Nintendo games. When I played Pokémon, the NPC would pop out an exclamation point to notice me they need help, the question mark pops out would means they might have some questions. In this way, I try to make the story with simple icons plus animation. Hope the result would satisfy you. The story would not take your long time, after all, easy and simple is the core style of the game.

After sharing the telling style. Let me intro our boss: Cooper brothers. The older brother runs a cigar company, the younger runs a mining business. Both are arrogant and domineering, hire people run amok in the area. You need to defeat both brothers and destroy their dens. If you like to know more stories, welcome to the game and try it.

The two portraits above are theirs. On the EA stage, I have finished 1/3 story contents. You can tell from the story road map.

Overall, I make this mode to fill more playable contents in the game, so if you tired about quick mode, maybe you can try this one. Next time I will talk about the mini-games.
Hope you enjoyed this blog. If you have any question or suggestion, please leave a reply in the comments section. The discussion boards are also welcome.
