Greetings cowboys,
Starting from today, I will post some dev blogs to introduce contents of the game and what I have added recently.
For now, the game has three modes: Quick mode, Story mode and the mini-games mode. First please let me intro the quick mode.

As I said in the store page, the inspiration for making the "Take That" is I want to play a shooting game without so many complicated processes or storytelling. Some online shooting games such as CS don't have such things, but pvp sometimes can be very frustrating.
Here comes out this quick mode fit my goal.
Features of quick mode
- It can be started within seconds
- Three difficulties for each map
- Maximum 5 extra waves
- Three enter-points can be chosen
- Hire bounty hunters to help you
For each enter-point, you can arrange up to three bounty hunters.
After earning some rewards, you can go to camps to hire them.

They use different types of weapon and have different characteristics.
If you just need someone to attract attention and block the bullet for you, the gambler would be a nice choice. If you need a real shooter, hire the snipers, they are very deadly.
(price for hiring each type could be changed, the balance is still in testing)
You might notice there is also an Upgrade button in the screenshot, basically, it's another place you can spend your money on camps, you can upgrade some basic abilities there. I will intro more detail about that in the feature.
Overall, I try to make this mode can be started very quickly, but also interesting. Next time I will talk about the story mode.
Hope you enjoyed this blog. If you have any question or suggestion, please leave a reply in the comments section. The discussion boards are also welcome.
