Hunters,
Yesterday’s test server update involved some weapon changes, and today we wanted to go over three of those changes in a little more detail.
How ammo behaves over a distance
TL;DR: All bullet types can pull off a one-shot kill, as long as the shooter is within the optimum range.
That is to say: over a certain distance, damage decreases more quickly for compact, medium, and long ammo when it comes to headshots. So if you are too far away, you’ll need a second headshot for the kill. For example, with a Winfield, you will need two headshots for a kill at 70+ meters distance, but can take someone out with one shot if you are closer than 70 meters. With a Vetterli, you will need two headshots for a kill beyond 90 meters, but the Sparks can kill with a single headshot at any distance.
Some examples of how this plays out in-game:
Winfield vs. Sparks at 80 meters. In this scenario, the Sparks has the advantage because it can always pull off a one-hit headshot kill, while the Winfield will require at least two headshots at this distance (or, more likely, a headshot followed by a body hit) for a kill.
Winfield vs. Sparks at 20 meters. Here, the Winfield has the advantage, as it is within one-headshot-kill range, has more ammunition, and has the higher overall rate of fire, making it more likely to score a hit.
The Avtomat
Our goal with the Avtomat is to make it a more challenging weapon overall. Its high rate of fire and ease of control have made it a go-to option for a “run & gun” playstyle that we don’t think is a great fit for Hunt. So the changes we made to the Avtomat are meant to shift its tactical use more toward control, precision, and ammo conservation.
The Nitro Express
We want the Nitro Express to be used to kill tough enemies—like Armored, Meatheads, and the bosses—and this is why we increased the recoil, increased the cross-hair spread, and introduced Nitro-specific changes to the ammo boxes. Special ammo won’t be resupply-able from the large ammo boxes, and you will have to rely on small boxes and looting if you need to restock.
You can still use the Nitro against other players with great effect, but it won’t be the most economic choice, and access to extra ammo will not be a certainty. It is a devastating weapon, but you have to make every shot count. In a future update, we will follow up with further changes to the Nitro’s damage, which will make it more powerful against the Butcher and Spider. The damage changes were delayed in order to resolve some technical issues during balancing before introducing it to the game.
~The Hunt team
