
Version: v0.503
SteambuildID: 3383219
Client patch size: ~290MB

Quickplay
- It's now possible to spectate other hunters once you are dead.
- Hunters that are earned through Quickplay will now follow the same tier set as in classic mode based on their outfit. (previously all recruits were set to be Tier 1 hunters)
- Increased the duration of the transfer of the wellspring between two players

- Geometry was appearing invisible or popped in-and-out of view.
- Fixed a bug that was allowing players to join a Quickplay mission with a recruited hunter.
- Quickplay recruits are now wiped when prestiging.
- Looting a small weapon in exchange for a large weapon from a downed player resulted in broken weapons after that player got revived.
- Uncompleted challenges were displayed as 'Challenge Completed' in-game if they expired while in a mission.
- Player was able to use Dark Sight during the Quickplay rise up/win or lose animation resulting in broken animation

- Solo players are able to spectate enemy players in Classic Mode, it's only intended in Quickplay.
- The loadout in quickplay is currently randomized independently from the selection prior to game start
- Solo players sometimes might not load into the mission, but get a message that there was a matchmaking problem.
- The cursor may get stuck in previous client window dimensions after changing the resolution.
- Mouse cursor might become invisible when using Alt-Tab whilst loading into the game.
- Closing doors right next to AI causes them to get stuck.
- Some assets might appear as low res / low poly , even on high settings.
- Kills on grunts, armoreds and hives achieved through indirect damage, do not count towards challenge progress.
- Completed challenges do not appear as "completed" on the map screen.
- Hunter coat sometimes clips through Hunter's front after revival.
- Mouse cursor might go invisible when using Alt-Tab during loading into the game.
- Quickplay : A hunter that didn't get killed by another player will still draw bounty from wellspring until the bounty has been manually picked up by another player.
- Quickplay missions sometimes also appear as solo mission on the Bounty Hunt mode contract screen.
- Quickplay: The values shown on the leaderboard and drained counter are sometimes not in sync.
- Player can't loot dead hunters that are not completely out of the session (still spectating,...)
~The Hunt Team
