
Version: v0.501
SteambuildID: 3376770
Client patch size: ~300MB

Lawson Delta
- We activated Lawson Delta on the Test Server so you can check the changes made since update 3.0
Quickplay
- Simplification of the status icons in the top left corner.
- Increased spawn chance of health top up station and vitality shot.
- Reduced the starting pool to 450 bounty, 1 bounty point is reduced every 2 seconds.
- Reduced the bonus for being the first to close 4 rifts to 25 bounty.
- It will be possible to Spectate enemies upon death in Quickplay. Currently the server still kicks you 15 seconds after death.

- Fixed a number of client and server crashes.

- Geometry may appear invisible or pop in-and-out of view, we are looking into the issue and will provide a fix as soon as possible.
- Solo players sometimes might not load into the mission, but get a message that there was a matchmaking problem.
- Looting a small weapon in exchange for a large weapon from a downed player will result in broken weapons after that player gets revived.
- The cursor may get stuck in previous client window dimensions after changing the resolution.
- Closing doors right next to AI causes them to get stuck.
- Some assets might appear as low res / low poly , even on high settings.
- Kills on grunts, armoreds and hives achieved through indirect damage, do not count towards challenge progress.
- Uncompleted challenges are displayed as 'Challenge Completed' in-game if they expire while in a mission.
- Completed challenges do not appear as "completed" on the map screen.
- Hunter coat sometimes clips through Hunter's front after revival.
- Mouse cursor might go invisible when using Alt-Tab during loading into the game.
- Quickplay : A hunter that didn't get killed by another player will still draw bounty from wellspring until the bounty has been manually picked up by another player.
- Quickplay missions sometimes also appear as solo mission on the Bounty Hunt mode contract screen.
- Quickplay: The values shown on the leaderboard and drained counter are sometimes not in sync.
- Quickplay: Player are able to join quickplay session with recruited hunters
- Player can't loot dead hunters that are not completely out of the session (still spectating,...)
~The Hunt Team
