Hi everyone,
Here are the patch notes for the latest update:
Patch Highlights
Clue balancing:
We have made a slight change to the number of clues that will spawn in major locations around the map. In some cases, up to 3 clues would spawn in the larger compounds (Healing-Waters Church, Blanchett Graves, & Port Reeker). We have reduced this to a maximum of 2 clues per area.
General Updates
Bug fixes:
- Implemented a fix that will reduce the occurrence of a client crash when playing multiple rounds in a row. You may still encounter this after 5 rounds so it is recommend restarting the client from time to time to avoid the possibility of losing your hunter.
- Resolved an issue that would cause external applications to become unresponsive when using ALT+Tab to switch between the game and other applications.
- Reduced the occurrence of flickering assets in the game (edges of the tree, vegetation, etc.)
- Implemented a fix to resolve a bug where pressing Dark sight and the interaction key at the same time would result in being unable to interact with world objects (doors, lamps, etc)
- Cooking time on explosives will now reset as intended. Previously, if you switch between weapons, the cooking time would be significantly shorter.
~The Hunt Team
