
Gameplay
- New 8 Weapons
- New Element System
- New EP (Energy Point)
- New GP Currency
- Save data now have 9 slots
- 3 Difficulty, Easy, Normal, Hard
- New Base system act like lobby
- New Sound room, you can play any soundtrack at the base
- Added 6 more stages to main game, now total 15 stages
- Stage 1-8 can now be played at any order
- Rebalanced all stages
- Added some new platformer each stage
- Added more variety of enemies
- Added little some of story scenes
- Added helping block on easy difficulty
- Added new items and upgrades to help progress the game
- HP and EP can be upgrade from 5 to 10
- Enemies now have change to drop HP, EP or player life
- Player can now run, which buy item in a shop
- Freeplay and Bossrush now a part of main game
- Added directional, danger and other sign
- Decreased hitbox on boss bullets
Graphics
- Improved all assets, model, color etc
- New actual button GUI for Xbox One and PS4
- Changed logo and character image
Sounds
- More new soundtrack and remastered all tracks
- OG Version now call as plus version
- Added some new sound effects
Misc
- Compressed all bgm files, the result is decreased file game size by a lot!
- Hide mouse cursor when not move after 3 seconds
- Change Save/Load file system to support new update
- Player will not died by fall to a pit or lava after defeated a boss
- Added new achievements and change some to match the new update
- New leaderboards, old score will keep it for a while and will be deleted later cause by gameplay has a major change
- Fixed cancel bossrush score submission by press back button cause story data to reset
- Fixed wall collision not matched on tiles on some map

Some of new base system act like lobby
Hope this update will make gameplay really better and easier to play.
If you found any bugs feel free to give a comment here.
Have fun!
