
Hi everyone,
We’re excited to let you know that the long anticipated Rhino Update (Version 0.1.0.2) is now Live! There is a lot of features being added to this version, and to reduce ambiguity, we will only be comparing this with our previous public build (V.0.0.10.12).
Compared with previous public build (V.0.0.10.12):
Minor animation overhaul:
Several dinosaur animations have been remade, such as walk, run, dying, and more. Almost all playable dinosaur animations have been remade.
Added:
• New playable dinosaur! The Triceratops. Juvenile, Sub Adult, and Adult Triceratops have been integrated into the game and are now available to be played in the campaign mode.
• Population dynamic integrated for Triceratops in the campaign mode.
• Unique AIs. Unique Utahraptor, Chilesaurus, and Ankylosaurus have been added to the campaign mode.
• New XP Contributor. Edible Plants will now give XP points when eaten by herbivores.
• Adventure mode. A linear based experience centered around missions and objectives.
• New Tyrannosaurus and Triceratops model is now playable in the adventure mode.
• Environment Settings and weather side effects for the adventure mode.
• Execution system for combat in the adventure mode.
• Get hit animation implemented. Cowering AIs will now play a hit animation when attacked.
Fixed:
• AIs will not go through terrain when dead.
• Weather transition will be longer and less abrupt.
• Each weather will now be longer.
• Rain will now be less common.
• XP boosted for all AIs, AIs will now give more XP when killed, making it easier and faster to level up.
• Major speed increase for several creatures.
• AI will not be able to go through redwood logs.
• AI Navigation. AI will continue to seek path even if player is outside of walkable area.
• AI stamina will now deplete and regenerate according to the AI’s activities.
• AI Reaction. AI is more stable and will react accordingly.
Improved:
• AI will regenerate stamina when stopping and when walking. AI will only be able to run again after stamina has been fully replenished.
• Saving system: progress for each dinosaur is stored automatically for each individual dinosaur so you don’t have to start a new game if you want to play as a different dinosaur. Because of this you can play as a tyrannosaurus, quit the game or to the main menu, and play as a triceratops without losing any progress for both of them.
Removed:
• AI attack stamina usage
Note:
For this Version (Version 0.1.0.2), The New Tyrannosaurus and Triceratops models are only available in the adventure mode. All models in the game will eventually be replaced in future updates. Adventure mode is currently performance intensive, make sure to lower your settings in the options menu before going into the adventure mode. Further optimizations will be implemented in future updates.
