We are back from hiatus and working diligently on Gambit Heart! We are excited to introduce this patch 0.329.
We have added hundreds of unique weapons and armor which can be found in battle or for purchase.
A marketplace with 3 vendor stalls for buying and selling gear, as well as 3 NPC's to man them; a general merchant, an armorer and a weapon smith. You will now be able to buy or sell your loot.
The character menus have been updated with added functionality for inventory access to items and gear as well as equipment information and stats.
The camera has been reworked to feel more intuitive and responsive to player input.
This update should add a lot in terms of playability and will hopefully show our players what they can start to expect from Gambit Heart in the future. These features are the meat of the game and will change the experience drastically so please check back to see what's new. We are already working on the next update with lots of exciting additions!
We are returning to regular updates but aiming for monthly intervals. We feel that weekly updates will feel more substantial when the game is more substantial, and there are currently some larger features that take longer than a week to complete.
Here are the changes for this patch:
Added player equipment functionality
Added player equipment inventory menu
Added color-coded stat difference indicator
Added item/equipment database
Added item/equipment shop descriptions
Added 3 vendor NPC's (general, weapons, armor)
Added 3 outdoor shop stalls (general, weapons, armor)
Added NPC inventories
Added NPC animations
Added buy/sell menus
Added camera panning
Added camera manual zoom
Added currency system
Added new game logo
Adjusted combat and non-combat camera functionality
Fixed menu mover bug
Fixed camera movement bug
Fixed buying menu bug
Fixed mouse highlighter bug
Updated Options menu
These are the known issues and should all be fixed/completed in 1 week:
Character menu tabs
Some item data (names and descriptions)
Team NPC menu (so player can gear up team members)
NPC and shopkeep Talk menus (currently blank)
Monster level range to coincide with player level
Monster color variation based on level
New trailer for the latest patch
