[BUG FIXES]
- Merriden's Teleport ability should no longer allow players to teleport into terrain
- Fixed an issue causing some players to see "Test String" instead of valid game text
- Corrected an issue where upgrading a ship caused a grey overlay to remain on the screen
- Fixed a number of visual effects showing up when out of vision range or in fog
- Corrected a number of issues causing crashes
- Fixed an issue with Soulseeker Gunports on Wraith doubling Critical Damage (see balance notes for full changes on Wraith)
[BALANCE CHANGES]
UNDEAD
- Skullcracker Cannons - hull damage from 16 to 19, base accuracy increased, reload from 11s to 10s.
- Torrent Cannons - hull damage from 12 to 13
- Windreaper Cannons - hull damage from 19 to 22, max firing delay from .7 to .5, reload from 14s to 11s.
- NOTE: all cannon damage buffs indirectly buff the Undead 'Siphon' passive for better repair
WRAITH
- Torrent & Windreaper Cannon unlocks tiers swapped
- Wraith now slows down faster
- Base turn acceleration from 45 to 70
- Min effective crew from 52 to 30
- Phantom Force - knockback duration from 1.5 to 1.
- Port & Starboard armor from 200 to 240, fore armor from 150 to 180
- Soulseeker Gunports' Critical Damage now functions consistently with other sources of Critical Damage, adding 100% rather than doubling existing Critical Damage (data error)
- 1 cannon added to port and starboard, 2 cannons added to aft
ORCS
- Boarding hook speed from 400 to 600
SPLINT DEPTHBRINGER (Orc Captain)
- Acceleration modifier from 60 to 140
- Speed modifier from 1.25 to 1.5
- Duration from 3 to 3.25
CLEAVER
- Ramming damage from 180 to 195
- Scavenger repair from 7 to 14 per hull & armor quadrant. Triggers on all pickups now, not just gold.
- Turn rate 45 to 47
- Acceleration from 70 to 75
GORGER
- Max speed from 155 to 165
- Acceleration from 45 to 50
TIDEBREAKER
- Ramming damge from 195 to 175
- Acceleration from 85 to 80
STORMANCHOR
- Max speed from 160 to 170
