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Early Access Patch v1.16

Changes:

Baked in 'burned' scenery textures have been disabled to speed up loading time and reduce texture usage.

The auto-map now uses an rgba8 canvas, from rgba4, to support older graphics cards.

The main game texture atlas can now auto-scale-down textures for graphics cards that do not support large textures, such as pre-OpenGL 3.3 supported cards.

Fixes:

UI bug fix for new load-out HUD.

Next up:

The next patch, v1.17, will include a mod-manager tool and new content. Stay tuned.