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Early Access Patch 1.11

Changes:

Some missing item descriptions added.

Detailed mode for inspecting items has been improved for clarity.

The combat panel can be hidden completely if so toggled on the main HUD.

Tweaks to light levels to look nicer and not so harsh.

Dialogue buttons are now more obvious from the main dialogue text.

Fixes:
A problem with over-world encounters was fixed whereby an unusual number of 'barren' maps would spawn as a default option when quest or special encounters are not available.

A rare problem would lock story dialogue for some NPCs if the player tried to attack them first and the game didn't stop them.