Dear players,
Welcome to the latest official patch notes for Ring of Elysium’s Early Access phase. Here’s the full details:
PLEASE NOTE:
We will send out a special glider appearance to all players after the update (we will send out the appearances gradually)
Icons
- Lynn decided to go to the hair salon and get a new hair color (players can see this change in Photographer Lynn - Style A and Style B)
- Lynn will now carry her beloved backpack around with all her stuff in it
Updated the display rules for Icon characters' helmet, backpacks and weapons
- For players themselves and their teammates - always shows the Icon characters' original appearance
- For players' opponents - always shows the helmet and ability backpack they equipped
Updated the display rules for Icon characters' holstered weapons
- For players themselves - provided an option to choose whether they want to display or hide their holstered weapons (defaults to displayed)
- For players' teammates and opponents - always shows their holstered weapons
Gameplay
- Vehicles now starts smoking when it drops to 50% HP (previously 33%), and increased smoke density
Animation
- Improved the character animations in TPP mode, making the movement smoother and more responsive
UI
- Added a checkmark to the currently selected option in the Appearance tab
Misc.
- Adjusted the angle of how loot backpacks are placed
- Changed the word "Snowman" in week two's location challenge to "Snowman Restaurant"
Bug Fixes
- Fixed an issue where the MPX's muzzle flash was displayed incorrectly
- Fixed an issue where occasionally the crosshair would disappear after reloading weapons
- Fixed an issue where two characters appeared to be selected when players rapidly selected their character back and forth
- Fixed an issue which caused weapon model to clip through the shoulder of characters
- Fixed an issue where server-side players could appear to be jittering when steering on gliders
- Fixed an issue which caused hand model glitches after characters finish throwing their last grenade or smoke grenades in FPP mode
- Fixed an issue where characters had no grenade throwing animations after pressing their prone key twice in a row during movement
- Fixed an issue where characters' jumping animation was played incorrectly after pressing their prone key twice in a row during movement and pressing their jump key repeatedly afterwards
- Fixed an issue where server-side players could occasionally appear to be floating on the snowmobile while driving it
- Fixed an issue where getting on a vehicle did not interrupt reloading and chambering
- Fixed an issue where the occasionally players were unable to use consumables on the driver's seat
Thanks for playing,
ROE DEV Team
