Dear players,
Welcome to the latest official patch notes for Ring of Elysium’s Early Access phase. Here’s the full details:
Sounds
- Optimized the gunfire sounds for LVOA-C, AK47, Mosin, and AUG, bringing a more dynamic sound performance that is also pleasing to your ears
- Added a landing sound effect for gliders for third party players
Gameplay
- Allowed players to switch to other weapon types as well when under the status of only being able to use SMGs and pistols (on snowmobile, glider, and ziplines)
Lobby
- The game lobby will now remember your last played TPP and FPP matchmaking options
Effects
- Optimized the weapon muzzle flash effects
Settings
- Increased the limit of the “Vertical sensitivity ratio” option in settings from 100 to 150
Bug fixes
- Fixed a client crash when switching between your desktop and the game process with Alt+Tab under Fullscreen mode (this crash only happened occasionally)
- Fixed an issue which caused black screens when rapidly Alt+Tabbing between the game process and desktop under Fullscreen mode
- Fixed an issue where the daily challenges UI was displayed incorrectly under 1920X1200 resolution
- Fixed an issue where zones affected by Ymir on the map would continue to flicker when they are supposed to be static
- Fixed an issue where picking up a new weapon while almost finishing a reload will also reload the newly picked up weapon under high network latency
Thanks for playing,
ROE DEV Team
