Dear players,
Welcome to the latest official patch notes for Ring of Elysium’s Early Access phase. Here’s the full details:
Gameplay
- Improved the overall responsiveness of character movement
Bug Fixes
- Fixed an issue where movement will sometimes cause odd friction sounds
- Fixed an issue where players become unarmed after getting on and off vehicles multiple times
- Fixed an issue where players sometimes become unarmed after using consumable items
- Fixed an issue where players did not auto-reload after picking up weapons sometimes
- Fixed an issue which caused ADS camera glitches in cars while the car is flipped
- Fixed an issue which caused gun model glitches when using the Gliding Pack
- Fixed an issue which caused character model glitches while proned, turning the camera and aiming down sights
- Fixed an issue which caused character model flickering glitches while on ziplines and turning the camera
- Fixed an issue where character reload animation was played incorrectly after landing off a glider and getting on a vehicle
- Fixed an issue where character consumable-using animation was played incorrectly after landing off a glider and getting on a vehicle
- Fixed an issue where players sometimes remained in air after getting off a glider
- Fixed an issue which caused character model flickering glitches while moving and looking down in FPP mode
Thanks for playing,
-ROE DEV Team
