Hello, everyone. Today's patch is a very small one to address some bugs that have been reported recently.
- The Touch Controllers for the Oculus Quest are now properly recognized as being Touch Controllers so they default to the intended control scheme for turning/moving in game.
- The floating crystals along the mage path in chapter 3 will now be teleported back into the puzzle area where they originated when reloading the scene if they've been moved outside of the area.
Corrections and Bug Fixes
- The floating crystals along the mage path in chapter 3 can longer be moved up or down, misaligning them with the light beams. If you do somehow manage to do that, their height will be corrected the next time the scene is loaded (on death or when returning to checkpoint).
Additions and Improvements
That's it for this one. If you encounter any bugs and would like to help us squash them or if you have any other useful feedback, we'd love it if you joined our discord! Happy adventuring, everyone!