
Today's update adds a range of small features, namely a new set of painters that allow you to make props transparent!
Use the two new painters to change between solid color & transparent, then combine with any other color.

You can use this to make a bunch of neat stuff, like see-through water and misty clouds:

The other two major features of this update are:
Context-sensitive help text, which shows PC key controls (this can be disabled in the "misc" menu).
You can now also rotate props on all axes using some debug controls. You need to enable "advanced controls" under the "misc" menu for this to be an option! once you have, you can rotate props dynamically using the numpad.
Here is a full list of what else is included in this update:
- Changing your height on PC with the scroll wheel is now much more accurate and has a larger height range.
- There are now options for switching between toggle & hold for the shift and control keys.
- Props in your hand will now highlight if shift is held (this means a copy of the prop will be kept in your hand after placing).
- Points now default to straight instead of curved.
- Fixed bug with painting track styles that would make a tunnel show up.
- Fixed issue where you would push objects around if your head got too close on PC.
Custom tables are underway!
This is my main focus at the moment. Expect the beginnings of custom tables to be included in an update in the next few weeks.
Enjoy!
