
This update adds a ton of improvements, features and bug fixes surrounding custom tables!
There's heaps of stuff in this update, so here's the full list:
- Added a new "wooden" style of table! you can use the painters in the table draw to change the style of tables.
- There is now a "table snap to grid" option, which makes table segments follow a grid when being placed freely.
- Added new smaller table pieces.
- You can now hold Shift (on PC) while using a painter to paint all props in a radius. When used on track it will paint all connected track within a set distance.
- Added a coffee mug prop.
- Tables now copy height & scale when snapping onto another table.
- Collision on tables is now much better.
- Flickering shadows on PC are now fixed!
- Fixed bug where the in-train-controller wouldn't show up when switching to miniature.
- Switchboards are now hidden in the distance.
- The custom table switchboard is now properly hidden.
- Fixed issues with the "edit table" toggle not working correctly.
- table segments have their position saved correctly (the values use to round up/down which would result in slight misalignment).
- Added a base to the large rock prop mesh.
There's lots of interesting stuff coming in the next few updates, along with other features being added to custom tables along the way.
Enjoy!
