Summary:
The problematic "lightmap" bug has been fixed, now lightmaps should always load correctly. Updates to how pucks are claimed when planning has been implemented to help players co-ordinate claiming important items. Third person animations have been updated for some guns. Some minor weapon changes to the MAWP and blacktar, as well as some animation bugfixes.
Lightmap bug fixed:
- Lightmap bug where the lightmaps would sometimes not load or load late was fixed
- The loading time was mostly artificial prior to this to reduce this bug and has been lowered
- PrePlanning (UAV) minimum time lowered from 12 to 5 seconds
- Minimum waiting time total between levels for loading reduced from 17 seconds to 6 seconds
Changes to inventory icons and claiming:
- Items in the inventory will now highlight if there are placed pucks but players are not carrying enough of the item
- The pucks will glow bright yellow if you have free space, or will be dull grey if you do not
- Some pucks like the door charge and clacker will automatically be claimed by the person picking up the item
- Those claims will automatically unclaim if they drop the necessary item
Updated the following animations:
- Ingmar third person animations
- Blk-Tar third person animations
- Mawp third person animations
- Nack11 third person animations
- AP-25 third person animations
Other changes:
- The MAWP now has more object penetration, the same as other high penetration weapons
- Bugfixes to some blending states for animations
- BLK-TAR Brace now immediately has horizontal recoil instead of starting on bullet 3
