Warriors from the Underworld! How are you? :zombie:
Today we have a new update for Hellbound (v1.0.3), which includes a lot of fixes and improvements based on your awesome feedback! You can see the entire changelog below 👇
And we want to take this opportunity to thank our friends at 3ogs (Pablo and Mauricio Navajas), who have been helping us fixing most of the bugs here. You guys rock!

Among other stuff, we finally finished creating (and adding to the game) the full body statues of our amazing backers from Kickstarter and from our official website 🙌
This is a task we have been doing for the last year and a half. You sent us your idea, we conceptualized it (Fernando Muzzio), then created the final 3D version (by Juan Caratino), and finally added to the game.
All the statues are located inside the level 3 of the campaign: "The Heroes' Cemetery". Some of them are on the surface, others at the coliseum (survival sector), and the rest can only be found in secret rooms...
Hope you guys like it as much as we do. Below you will find some examples :eyes:



Cheers and have a hell of a weekend!
Tobias Rusjan and the team at Saibot Studios
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CHANGELOG HELLBOUND v1.0.3
New Features:
- Quick save (F5) and quick load (F9)
- Show current stats (Kills, Items and Secrets) on the top-right of the screen during missions
Tweaks and Improvements:
- Weapon Simple Shotgun now only shoots by clicking (no more holding down)
- All full body statues of backers created and added to The Heroes' Cemetery
- Winning a separated level from the Campaign now goes to the Tally screen with the scores (instead of returning to the main menu)
- Finishing a separated mission (Levels from Campaign or Stages from Survival) now lets you replay, choose another one, and see rankings
- Death and winning states flow made quicker and more polished
- All visuals and audio from menu-windows improved
- Showing current ranking after ended match (level, difficulty and type)
- Secrets detection tweaked at levels The Resistance, Dead Forest and City of Fury
Bug Fixes:
- FOV resets everytime game reloads
- Save files drastically increased in size in some specific cases, making levels imposible to load
- Rankings from campaign levels were showing incorrect results
- Rankings from survival stages were not showing current player row on the bottom
- Game crashed when picking up first-time-weapons during saved-games on version v1.0.1
- Pressing Escape during interval screens (tally) was blocking the game
- When playing on HELLMARE! you kept loosing health during interval screens
- Sound effect for sand storm at survival stage Fury Road was playing during loading screen
