
Hey everyone, here's a quick list of updates and bug fixes from the first week.
Before that though, I want to thank everyone who purchased the game, Jacob and I really appreciate you checking out Ascending Madness! We plan on posting updates like this every couple of weeks or so just to keep everyone informed on what we're working on.
Updates Week 1
- Fixed bug of enemies getting stuck in terrain
- Updated Combat Cruise environment and water
- Improved various enemy death sounds to match the style of the game
- Added a new Steam Achievement
- Other various fixes
What's Next?
Up next we are beginning work on the 'Jungle Level'.
As Merrick ventures deeper into the heart of the planet, his grip on reality slips almost to a breaking point as he nears Skylar's renegade camp. Collision with the cult is now inevitable.
The plan for the next month and a half or so is to finish and release the 'Jungle Level', as it is tentatively called, and in it introduce a crazy new enemy type (the 'mad' scientist), a new weapon, a handful of new runes, and a couple new steam achievements. There will be other things too but those are the highlights.
More details and updates coming in the next couple weeks so stay tuned!
