This is a risky experiment
Since the last update, I have played games a lot. I start to see some patterns. I think I must re-design the game system. This time it will involve modifying the code at the engine level. If this experiment succeeds, I will able to implement something amazing like what I see from the other games I play. Especially the networking part, it's another paradigm shift. I can't wait to try this so I delay the next update. This maybe fail or succeed, I wish the latter.
In the meantime, don't forget that "The Weapon Smugglers" have more than 40 weapons. It should take a lot of time until you catch them all.
The Takeover
I was writing service-level codes and shared it with my friend. His name is "MeangSun". He is the developer of the game called "Loop Craft". After we work for some time, I found that the hardest part is when to teach him how to use my code. So I offer him that I will take over all the programming things and he has to do all the designing things. The deal is simply "I get half of what he gets". (He happily acceptedːlunar2019grinningpigː)
This means his game will use every technology Villages™ uses. I suggest that he must also re-design his game from the ground up. It could take at least 5 months. If you are following his game, don't worry about your items. I will carefully transfer them to the new database if needed(and maybe set a X2 event).
https://store.steampowered.com/app/871160/LoopCraft/
As always, thanks to my sponsor ZAP-Hosting
You can visit their website for more services.

I hope I can see you soon.ːemofdrː