Hello,
Around the end of next week, the game will get an update to adress some performance issues. Primarily the update will target loading times, but I've also revamped texture usage and fixed some material leaks that can occur in Unity.
All in all, this should improve performance all around.
There will also be a handful of minor updates, like the addition of a fast forward button, path visualization at start of a level and a loading prompt after the splash screens.
/ Dispersing Minds