- Increased the building preview range of game objects so that you can see larger buildings much better when placing them.
- Tier 1 to Tier 4 disabled door script until we rewrite it, now players can just go through it.
- Fixed Kobold not doing any damage and being looted alive
- Fixed Lynx not doing any damage and being looted alive
- Adjusted Hitbox for Dimetrodon and it's health points
- Updated bloom and other visual post-processing fx's
- Repositioned Werewolf boss and baked navmesh again to make him move around better.
- Placed Wyvern with Ice Dragon drop into the Winter Island Boss Instance as a second boss lvl50.
- Made the Winter Island Instance exit portal more noticeable, it's at spawn point now.
- Adjusted some Props in the Winter Island Instance that had a wrong layer.
