The observant Mechanic Miner might already have noticed, but we’ve been very quiet the last couple of months. We haven’t been that active in our community and there haven’t been any patches or new content for weeks. Although Mechanic Miner was never abandoned, it has been very quiet here in the office… until now.
Over half a year ago, we started the process of negotiating an investment deal that was supposed to provide us with the necessary funding to keep on developing Mechanic Miner. Unfortunately, this process had some complications and took way more time than we expected.
Consequently, we were left without funding for months and were rapidly running out of money. This meant that many of us had to find other ways to support ourselves while putting all the time possible into Mechanic Miner.
Although we had other offers (like a publisher deal) that could provide us with the necessary funding, we were set on this particular investment deal as it would secure us with almost full control of the game, allowing us to make the best version of Mechanic Miner possible. Thus, backing out of the investment deal wasn’t an option.
Without the funding it was inevitabl that, the development of Mechanic Miner slowed down a great deal and to a point where it stopped almost completely. This was - of course - extremely inconvenient and frustrating! Not only were we almost done with v.0.1.3 which we really wanted to push into the alpha build, but we also had to reconsider everything we had planned – worst of all we had to push the release of Early Access (more on this later). Personally, it created a lot of frustration amongst the team as we could not work on the game we loved and already invested so much time in.
Fortunately, the investment deal finally went through and we’re all back at the office, working full time on Mechanic Miner. This means that you guys will hear a lot more from us in the coming days/weeks!
Our first order of business is to finish v.0.1.3! As mentioned before, we’re almost done with v.0.1.3 which among other things includes survival mode and character customization. Furthermore, we’re working on a revisited and more detailed roadmap that will reveal our development plans all the way to Early Access (and some beyond). Our plan is to release v.0.1.3 within 2 weeks, and sometime after that reveal the roadmap along with more information on the Early Access release date and pricing of Mechanic Miner.
In the end we would just like to emphasize how much we’ve missed working full time on Mechanic Miner, and just how extremely happy and proud our community makes us. You guys stuck around even in this dry period and we’re so thankful and glad that we’re finally able to create more content for you guys to test.
Here’s a picture of us celebrating the investment deal at the local ramen restaurant.

Greetings
Team Mechanic Miner
