• Fixed the version number. patch v0.1.4 should have been v0.2.0. Why did noone tell us?
• Fixed a bug where the slime in the sandcaves rendered on top of the player.
• Fixed a bug where the game would crash if you threw a Screw into a non-generated tile.
• Fixed a bug where exploding (with a bomb) blocks you a building (ghostblocks) would cause the game to crash.
• Fixed a bug where it was possible to grab a block while it was being created.
• Fixed a bug where attaching the Balloon to another object would sometimes cause the game to crash.
• Fixed a bug where it was possible to change a resource to another resource by stacking them in a container.
• Fixed a bug where the game would crash if a workshop blueprint was missing a non-ghost png file.
• Fixed a bug where placing a stack of objects in the world then placing the rest of the stack into a container would reset the stack size.
• Fixed a bug where it was possible to use a ballista while building it.
• Fixed a bug where using “Respawn on continue” in the tutorial would place the player in a black room on respawn. The “respawn on continue” has been removed from the tutorial.
• Fixed a bug where the game sometimes would crash when trying to dislodge a container or hopper.
• Fixed a bug where the storage chest would be displaced when placing it in the world.
• Fixed a bug where the bombs didn’t chain explode.
• Fixed a bug where visual damage on objects didn’t get updated before that object where lifted or moved.
• Fixed a bug where it was possible to create a construction in game that had a hole in it even though it was one object.
• Fixed a bug where wheels would lose collision if a bomb was exploded nearby.
• Fixed a bug where the game would crash if the player where pressing E while placing a mountable object.
• Fixed a bug where it was possible to make floating blocks by placing new blocks that reaches underground on an already existing blocks, and then placing a new block on that quickly afterward.
• Fixed a bug where the game would crash if the player were holding shift over an object while moving.
• Fixed a bug where objects sometimes would lose their gravity if a machine was built nearby.
• Fixed a bug where scrolling in the menu would also zoom-in/out in-game.
• Fixed a bug where it was possible to delete the bridge at the first quest in the tutorial.
• Fixed a bug where the game would crash if the player would press shift on a wheel or a bomb.
• Fixed a bug where it was possible to place objects on an object that was being lifted.
• Fixed a bug where the bomb would explode when being deleted
- News and updates
- Mechanic Miner
- Hotfix v.0.2.0a (13/09/2018)
Source: Steam Community (opens in a new tab)
