- Changes to campaign
- Minor changes to levels 1/6, 1/9, 3/8, 5/1, 5/6, 6/5, 7/4.
- Major changes to levels 7/3, 9/3.
- Moved a plasma ball from level 6/2 to 10/10.
- Moved some silicon crystals between levels. This update may affect your crystal count if you had already collected some of these ones.
- The overworld pause menu shows you the total number of silicon crystals you've collected, separately from the number of crystals you're holding right now.
- Added some tooltips to the overworld pause menu.
- Level Pit & editor changes
- Players' flags are now shown in more places throughout the Pit UI.
- Added "Awards" page, which ranks top players by various criteria.
- Added "Recent Deaths" to each level page. You can only see this if you've already beaten the level.
- A tick icon is now shown on levels you've already done.
- The first player to beat each level is now memorialized on its page.
- Player names in the "Best Time" box are now links.
- Added a "Delete" tool to the editor.
- Fixed bug where, when using the "Back" buttons in the Level Pit, you'd sometimes end up on the wrong tab of somebody's user page.
- Fixed bug which caused the "Number of plays" and "number of wins" stats on players' pages to be wrong.
- Bug fixes
- Fixed bug where black rectangles would appear on some floor tiles on Windows.
- Fixed bug that could crash the game if an object teleported to a space that another object was moving into.
- Fixed bug that could crash the game if you deleted the last unpublished level on your user page.
- Fixed bug that made it impossible to unbind gamepad controls.
- Miscellaneous
- If you try to use a gamepad on the main menu without configuring it, a message now pops up directing you to Options.
- The wall-follower enemy has a little bump on one side to show you which wall it follows, but it's always been on the wrong side. This is now fixed.
- News and updates
- Blackshift
- Update 2.3.7 Released
Source: Steam Community (opens in a new tab)
