
Hi survivors,
this week we release version 0.15 to you. Before we start explaining the changes we’d like to point out that this game is now on Winter Sale. This is probably the cheapest price you can get in the near future. We would be happy to see a few new players :)
Now let's start with the changes.
Achievements!

We finally added over 30 achievements to the game. Lets see if you can unlock them all ;)
Control changes (Important!)
This one is really important for current players! Previously we had the movement command as a third basic ability which you had to select and then could use left-click to send the command. We now made this “movement ability” an integral part of the game by binding it to left-click! Always. So you can quickly send your survivors to some place and thus have more control over them.

Since left-click was used for the basic abilities before, we had to move triggering the abilities to right-click (camera movement is now possible with middle mouse, edge panning or WASD). We also added a hotkey mapping (keys 1 and 2) and glyphs to the basic abilities, so you can easily switch between them. To make your life easier we also added the possibility to heal through the portraits. So select the healing ability, right click on one of the portraits and the respective survivor will be healed (if you have sufficient energy ;) ).
Furthermore we added hotkeys to the special powers. So you can activate them with the keys 3-5 when they are charged up. We also show a glyph now when they are charged.
We’d love to hear your feedback on these changes!
Melee weapon rebalancing
In the previous versions melee weapons were strong, but quite dangerous to use. In order to encourage using melee weapons we changed the system a bit. First important change is that melee weapons now can have a block chance which reduces the danger of being attacked. Furthermore melee weapons can hit multiple enemies now. That should make them quite strong in crowded situations.

Other changes
- Activated the christmas zombies :D
- Improved: Cleaner representation of the move + defend command.
- Improved: Added a proper weapon level text representation
- Improved: Weapon names scale now for long names
- Balance: Buffed gym item to make melee even more powerful
- Balance: Reduced common weapon drops
- Fixed: Description of emergency heal power
If you have any feedback drop us a comment here, in the discussion or join the Discord ( https://discord.gg/4KCf5zt ).
We wish a you a good Christmas time!
- Your “Deadly Days” team
