
Hi survivors,
this week present to you version 0.12.0. You can find the changes below.
Weapon comparison
In the previous versions we had an average damage display which was mainly calculated by dmg x attacks / second. The problem with this is that the downsides of that weapon were not considered. E.g. the rocket launcher has really bad reload speed but high damage. When just looking at the avg damage you might get the wrong feeling about the weapon.
What we did now is getting rid of the whole avg damage display. Instead we prominently show the damage the weapon does plus several comparable bars which allow you to easily find the up- and downsides of a weapon. You will also see if two weapons of different type (e.g. Grenade launcher and Uzi) have different aspects like explosion radius.

Furthermore we made a rebalancing where each non-common weapon gets a slight damage mod at the beginning. So comparing really matters now.
Small secret
We added a small secret. Something new has appeared in the city. Keep your eyes open to find it.
Explodable pushback
The explosion of airstrikes, rockets, grenades, etc. will now have a pushback effect. This adds a bit more dynamicity and lets you actively move enemies.

Sounds, here and there
In the last patch notes we stated that we want to add more sounds. We did so. Can you identify which sounds are new? But we’ll further improve on this in the future, we are not done yet.
Other changes
- Improved: Conquer building loot is thrown out of the building bit by bit
- Improved: The red “none” sign on the special power slots looked like a locking. We replaced it with a “+” now.
- Adjusted: The fourth challenge specialization is now always shown in the selection screen with a description how to unlock.
- Fixed: The rain splashes are in correct size now.
- Fixed: Some conquer building click areas were not placed correctly so you couldn’t throw airstrikes in front of the buildings.
Do you have any feedback, suggestions, bug reports? Whatever it is just drop us a comment here, in the discussion or join the Discord ( https://discord.gg/4KCf5zt ).
- Your “Deadly Days” team
