Patch Notes ver.029
Overview: Bug fixes, more content, and paving the path for chapter 3
The desvera casino should now have items for purchase, chapter 2 bug fixes allowing for even more of it to be accessable.
monsters will now appear in the over world near telar, there is a new optional explorable area(this area will serve a purpose in the next patch but you can check it out now)
new night time monsters added for chapter 2.
There is also a lot of changes that didn't get noted in my notes while i was going through some real life stuff so these patch notes don't reflect everything i worked on, there was also a lot of time that passed in between sessions of working on the game so some changes may not be streamlined to any one particular area or i may have forgotten what i was supposed to be working on. This is just the first of what i hope is many patches coming up in the next few months as i am getting back into swing of working regularly on the game.
Characters: There may have been some balance changes here but i didn't take note of them.
Classes: Dragon Knight now has spells past level 25.
Skills: Minor adjustments to various skills, keeping an eye on balance changes made in v28
Items: New casino items added to Desvera
Mithril items are currently being overhauled, they will soon be availble begining the end of chapter 2 through special finds and monster drops.
Maps: I have bug fixed several maps, new costal cave map located in chapter 2.
Port town Travestis (coming soon)
Events: some events that were bugged are now fixed.
Menu: nothing new here
Quests: This feature may be cut if i cannot figure out a direction to take it.
Bugs: black screen after the void world ion chapter 2
alternate path in forest of hope boss not triggering.
various other bugs i found while internal testing, forgot to note them as i worked.
