Patch Notes ver.027
Overview: What better way to start the new year except with a new and large content patch? Beta testing Chapter 2, Various bug fixes and lots of new things were involved in this patch. New dungeons, new weapons and armors, new synth recipes. Mining, fishing, and logging all overhauled. Working on fixing bugs in Chapter 2 as getting it ready for release has begun.
*** Bug Warning *** Anyone going into the new dungeon and fighting the boss on an old save will not be able to fight the boss possibly, a bug came up in testing that makes this boss and new character crash the game when loading his graphic. Pursue this boss at your own risk and remember to save frequently as we work through the bugs 😊
Characters: Geradas cores updated with new skill and spells for iron tier cores.
New optional character has been added. Can you find him (Click, Clack, Click?)?
Classes: Found some Bugs with the Dragon Knight, Knight, Paladin, and Dragon Samurai natural Status Guard, and they have been fixed and adjusted to the new Ailment and Affliction System.
Passive Status Guard added to the Dark Knight Class & Geradas cores.
Found some errors within the Dragon Shield breaker and Berserker Classes and fixed their skills to be in line with their intended use.
New skills added to the Shiedbreaker
New skills added to the Berserker
Skills: New monster skills added.
Elemental Barriers now have new animations.
Affliction DoT’s now only last 2 turns, (still stack infinitely)
Items: New elemental synth weapons added.
New fish and new monster drops added.
New cooking recipies, updated old cooking recipies.
New monster rare drops added.
Iron tier polishing and balancing.
Desynthing Crystals and Orasha have been overhauled, better chance at getting back materials.
Life Shard buffed from 500 to 750 HP
Magic Shard buffed from 100mp to 250 mp.
New recipes Added to Holy and Shadow books.
Maps: Various map transitions and invisible walls fixed.
A new Bronze Tier 3 Hardmode Dungeon has been added to Tamar Island.
A new Iron Tier 3 Hardmode dungeon added to Tamar Island.
After beating the Boss of the Tutorial cave, you will now automatically descend the stairs.
Events: Various fixes to chapter 2 events that were bugged.
Various bugs found in events have been fixed (example) angel statue moving every time it was activated.
Fixed starting cave movement bug after boss.
Mining, Logging, and Fishing now have animations and sounds that play when you activate them.
New fishing locations have been added and old fishing locations have been fixed and changed.
Monsters: 5 new bosses added, over ~15 new monsters added.
Monsters will now drop power shards more often
Hard mode monsters now have a small chance to drop Power Crystals
Most bosses are guaranteed to drop a Power Crystal
Menu: new icons on some menu items.
Quests:
Bugs: Sometimes when opening the dragon forge the game will crash. Working on a fix for this.
Bandit camp not closing properly known issue.
Berserker Gash and Frenzied Gash are not meant to be free.
Fixed an issue where you could get a certain character after a story moment had already past.
